It is a long, boring grind. As most games of this genre, it is highly overated, because it appeals to a certain audience. The issue with this game is that it is too damn simplistic. Majority of your time will be spent abusing your mouse and clicking enemies until they go down. This game actually has a lot of similarities with similar clicking games. Difficulty is non existent. Your main source of danger is dying out of boredom and unmodified game poses next to no challenge outside of poorly balanced encounters where it might raise to nightmarish difficulties out of the sudden.


This game’s story is also terrible. It keeps introducing characters who serves no purpose than to be quest givers. There is no real story within a game, just random encounters. You cannot get invested into nothing as everything is just one giant corridor through which you march.


Loot system is abysmal. Ground is littered with trash items. Later you won’t even be bothering to open chests, to pick up any loot at all unless it is something really special. Bosses hardly drop anything useful. Your rewards for quests are laughable.


Skill system is well made, but the rate of progression and non existent challenge within the game makes everything meaningless. You can place all your points in nose picking and you will win this game regardless.


Outside, game is competently made and devs seem passionate. It is not a bad game, but it symbolizes everything that non fans of such games despise. I certainly did. I tried to complete this game on three separate occasions, but each one felt like torture.

Leave a Reply