This game is one of the worst ARPGs out here.
Non challenging and easy gameplay? Check.
Massive and unreasonable difficulty spikes? Check.
Being one shotted regardless of your build sometimes by single attacks or by literally aoes who take up entire maps? Check.
Uninspired and meaningless quests? Check.
Bland environments? Check.
Outdated and primitive game systems? Check.
As you can see this game has a lot of problems. From meaningless and useless loot which is so common that it will act as a hazzard in actual combat to never receiving anything good. In 30 hours of my gameplay as a Witch, I had received like 10 unique items at least and non were useful for me. Maps were the worst. They are like mazes filled with unchallenging enemies those only purpose is to delay you. System existing in this game is ♥♥♥♥♥♥♥ terrible. Skills coming from items means that you have sea of gems to sort through and to collect even to build hero which you would like. Without literally getting to know every ability in a game, you cannot start your build in a first place. AI could be done better by university’s students. Mobs can only attack in straight lines, they lock on the first target which often ends up in a fragile heroes being one shotted. If you play as necromancer, you are in a whole of pain when boss will lock up on you and you will be forced to dodge and run and your spectres and zombies will run with you. Only skeletons were smart enough to fight reliably enemies. I also got corrupted skeleton summon and the whole game became “if I can summon my army at the right time” I win kind of a game. Who could had guessed that summoning literally 40+ skeletons at the time would insta shot some bosses when combined with buffs and sacrifices. Then there are other bosses where you cannot raise corpses and their massive aoe will melt through your summons. Fights are not at all playtested and there isn’t any class balance. Some classes are plainly unplayable.
Game loves to permamently debuff you, no joke. Your reward for finishing the campaign is that you will be denied picking boss loot as you are instantly teleported out and your stats are forever reduced for your achievements. You are not given decent resist gear and are literally drown in special abilities who can instan shot you. The worst thing is that you take bonus damage from those abilities as negative values are simply immense and it requires overpowered end game gear to even be competitive. Veterans had long forgotten at how terrible this game is with their twink speed leveling.
As for story, it is the worst one I had ever encountered. Developers think that simply creating a lot of made up stuff makes them good story tellers. So we now have Japanese level nonsense where main characters are names as: Piety, Sin, Innocence. Where empires are names as: Eternal Empire. This utter nonsense and disregard for the lore makes everything pointless. For example in chapter 2 I literraly on accident had stolen the light of a day. Literally. Then I fought an easy boss and brought back the light…The very next quest was to find lost lover of some worthless chick. Questing and story telling is nonsensical as that. At one hand you are murdering Gods, at other you are doing lowly errands for random fools. Characters are even worse, outside of their tendency to spout walls of meaningless text at you, some of them are so painfully generic and gamey. For example, there is a NPC who is all about the maps. So her voiced dialogue literally is like this: “Keep your maps safe”. “Take care of your maps”. Really, how I’m to believe it is a real world with its own story when every person in it is so damn artificial? Things just happen. Your enemies become your friends, because literally they decide they are now good guys. Bad guys impede and fight you just because. I never seen any other game where they would put so much effort into a story and it would emerge so painfully bad. Like every cliche and most horrible writting practices kind of bad. For being this bad you need a talent which is equally rare as being just better writer than anyone else.
As for items, you will never get any. They mostly look horrible and they never drop anything good. My core set was found at act 2 which I never really replaced since. You will look terrible, your will be bombarded with loot, but never ever you are going to get anything useful. Small inventory space, meaningless RNG grinding, massive time wastes. It is MMORPG for ARPG fans who enjoy mindlessly wasting their time and grinding nonsense, putting on with unintuitive and obscure character building systems and want to pretend being veterans and better than others just by sheer virtue of time sink and getting their heads around of poorly made and highly unintuitive systems.
Non challenging and easy gameplay? Check.
Massive and unreasonable difficulty spikes? Check.
Being one shotted regardless of your build sometimes by single attacks or by literally aoes who take up entire maps? Check.
Uninspired and meaningless quests? Check.
Bland environments? Check.
Outdated and primitive game systems? Check.
As you can see this game has a lot of problems. From meaningless and useless loot which is so common that it will act as a hazzard in actual combat to never receiving anything good. In 30 hours of my gameplay as a Witch, I had received like 10 unique items at least and non were useful for me. Maps were the worst. They are like mazes filled with unchallenging enemies those only purpose is to delay you. System existing in this game is ♥♥♥♥♥♥♥ terrible. Skills coming from items means that you have sea of gems to sort through and to collect even to build hero which you would like. Without literally getting to know every ability in a game, you cannot start your build in a first place. AI could be done better by university’s students. Mobs can only attack in straight lines, they lock on the first target which often ends up in a fragile heroes being one shotted. If you play as necromancer, you are in a whole of pain when boss will lock up on you and you will be forced to dodge and run and your spectres and zombies will run with you. Only skeletons were smart enough to fight reliably enemies. I also got corrupted skeleton summon and the whole game became “if I can summon my army at the right time” I win kind of a game. Who could had guessed that summoning literally 40+ skeletons at the time would insta shot some bosses when combined with buffs and sacrifices. Then there are other bosses where you cannot raise corpses and their massive aoe will melt through your summons. Fights are not at all playtested and there isn’t any class balance. Some classes are plainly unplayable.
Game loves to permamently debuff you, no joke. Your reward for finishing the campaign is that you will be denied picking boss loot as you are instantly teleported out and your stats are forever reduced for your achievements. You are not given decent resist gear and are literally drown in special abilities who can instan shot you. The worst thing is that you take bonus damage from those abilities as negative values are simply immense and it requires overpowered end game gear to even be competitive. Veterans had long forgotten at how terrible this game is with their twink speed leveling.
As for story, it is the worst one I had ever encountered. Developers think that simply creating a lot of made up stuff makes them good story tellers. So we now have Japanese level nonsense where main characters are names as: Piety, Sin, Innocence. Where empires are names as: Eternal Empire. This utter nonsense and disregard for the lore makes everything pointless. For example in chapter 2 I literraly on accident had stolen the light of a day. Literally. Then I fought an easy boss and brought back the light…The very next quest was to find lost lover of some worthless chick. Questing and story telling is nonsensical as that. At one hand you are murdering Gods, at other you are doing lowly errands for random fools. Characters are even worse, outside of their tendency to spout walls of meaningless text at you, some of them are so painfully generic and gamey. For example, there is a NPC who is all about the maps. So her voiced dialogue literally is like this: “Keep your maps safe”. “Take care of your maps”. Really, how I’m to believe it is a real world with its own story when every person in it is so damn artificial? Things just happen. Your enemies become your friends, because literally they decide they are now good guys. Bad guys impede and fight you just because. I never seen any other game where they would put so much effort into a story and it would emerge so painfully bad. Like every cliche and most horrible writting practices kind of bad. For being this bad you need a talent which is equally rare as being just better writer than anyone else.
As for items, you will never get any. They mostly look horrible and they never drop anything good. My core set was found at act 2 which I never really replaced since. You will look terrible, your will be bombarded with loot, but never ever you are going to get anything useful. Small inventory space, meaningless RNG grinding, massive time wastes. It is MMORPG for ARPG fans who enjoy mindlessly wasting their time and grinding nonsense, putting on with unintuitive and obscure character building systems and want to pretend being veterans and better than others just by sheer virtue of time sink and getting their heads around of poorly made and highly unintuitive systems.